A Monster Hunter typically specializes in a few Monsters at a time. The Monster Hunter is trained to kill Monsters, but there are many different Monsters and many appear similar. The Special Tactic will often grant advantage on saving throws against the Monster's Special Ability, or possibly resistance against the Monster's primary damage type, when the Tactic is followed.The Monster Hunter can only use strategies they have in their bestiary or happen to remember (if the player remembers), but may look up the strategy of any monster in their Repertoire or of a given monster they are Hunting.Every Monster has a Hunter Strategy, and when followed, a Monster Hunter gains the benefits of that strategy - as does anyone else who follows the strategy, but non-monster Hunters cannot deduce these on their own, except through luck of raw intellect.This allows a Monster Hunter to deduce the best strategies for fighting a given Monster they have studied in a bestiary. A Monster Hunter can extract a number of GP worth of Spell Components from a dead monster, equal to the monster's CR.Īs mentioned, Bestiaries are written in special jargon, that a trained Monster Hunter can understand.A Complete Bestiary can be used to retrain Monster Types. A "Complete" Bestiary holds information of at least 5 monsters from a specific Creature Type. A botch indicates that the Monster Hunter misidentified the Monster - the GM may feed the Monster Hunter misinformation about the Monster. If unsuccessful, the Monster Hunter gains a +2 bonus to the next attempt, only half of that if the Slayer didn't kill the monster (or at least participated in the killing. The DC is equal to 10+CR, and happens over the course of a Short Rest, and if successful, the Monster Hunter adds the creature to his bestiary. Having slain a monster offers a chance to study it with a Nature roll.
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